HDRP: Reduced GC Alloc when using raytracing and HDRP. Graphics: Fixed an issue where some functionality of the CubemapInspector was unintentionally left available when inspecting native Cubemap textures. The samples contain descriptions, examples, and break-downs for a majority of the nodes in Shader Graph - helping users understand the inner workings of the nodes and see examples of how they work and how they can be used.Įditor: Moving files in the Project window now takes less memory and is faster. Shadergraph: The Shader Graph team has added a new sample content pack that can be installed via the Package Manager.Universal RP: Objects are invisible in Scene view when using Wireframe Shading Mode ![]() Universal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode ![]() Metal: Rendering freezes when the orientation is changed Input: Crash on InputDeviceIOCTL when closing Unity editor Asset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin"Īsset Importers: OnImportAsset leaks 5GB of memoryĬulling: kShadowCastingShadowsOnly objects are rendered by Projectors (built-in renderer)Ĭulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: D3D11 swapchain error pop-up appears and the Editor shuts down when opening a project
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